local physics = require( "physics" )
physics.start()

local sky = display.newImage( "bkg_clouds.png" )
sky.x = 160; sky.y = 195

local ground = display.newImage( "ground.png" )
ground.x = 160; ground.y = 445

physics.addBody( ground, "static", { friction=0.5, bounce=0.3 } )

local crate = display.newImage( "crate.png" )
crate.x = 180; crate.y = -50; crate.rotation = 5

physics.addBody( crate, { density=3.0, friction=0.5, bounce=0.3 } )